Search found 15 matches

by lotonah
Thu Sep 03, 2020 2:51 pm
Forum: News & Updates
Topic: What is CP/M SD
Replies: 5
Views: 276

Re: What is CP/M SD

Looks great, by the way. I should have started by saying that! LOL Milli, you're da bomb!
by lotonah
Thu Sep 03, 2020 2:50 pm
Forum: News & Updates
Topic: What is CP/M SD
Replies: 5
Views: 276

Re: What is CP/M SD

Here are my biggest beefs with CP/M 2.2:

- No subdirectory support
- Line editor sucks
- Doesn't seem to support TSR-type programs

That last one should almost be a separate topic.
by lotonah
Mon Feb 10, 2020 2:15 pm
Forum: MicroSD / Disk Drive Emulators
Topic: IMOS
Replies: 5
Views: 3242

Re: IMOS

Looking forward to checking this out when its ready!
by lotonah
Fri Jan 10, 2020 5:46 am
Forum: Coleco Vision
Topic: A new way to code Coleco games!
Replies: 1
Views: 2612

A new way to code Coleco games!

For awhile I've been tinkering with their IDE as it covered other systems, like the Atari 2600 and some of the arcade systems from the early 80's, but they just recently added support for MSX, Sega Master System and Coleco programming. Awesome stuff!

https://8bitworkshop.com/
by lotonah
Sat Dec 07, 2019 6:21 am
Forum: Coleco Vision
Topic: Coding on the CV
Replies: 2
Views: 1656

Re: Coding on the CV

I gotta say, that's a pretty epic reply :)

Someday (I keep telling myself that so I don't commit harikari) I'm gonna sit down and get back to programming... this will help a lot!
by lotonah
Mon Aug 26, 2019 9:24 pm
Forum: CP/M & TDOS
Topic: Turbo Pascal 3 bitmap graphics extensions
Replies: 12
Views: 3434

Re: Turbo Pascal 3 bitmap graphics extensions

Definitely need to try this out. Are you open to making sound and controller modules, too?
by lotonah
Wed Aug 14, 2019 2:11 am
Forum: CP/M & TDOS
Topic: Turbo Pascal issue under CP/M
Replies: 18
Views: 5269

Re: Turbo Pascal issue under CP/M

Oh, it was unreleased, just more of a refresher exercise for myself. It was called Rock! Paper! Scissors! Fight!, so of course it was a twitch game for two players, basically just rock paper scissors but with an arcade flair. I wrote it in BlitzMax, which is a compiled BASIC language. I got about 85...
by lotonah
Wed Aug 14, 2019 1:18 am
Forum: SmartBASIC
Topic: Smart Basic Break Out
Replies: 14
Views: 5811

Re: Smart Basic Break Out

Yes, I would love to see the source code to this. I want to see what your tricks look like!
by lotonah
Tue Aug 06, 2019 10:40 pm
Forum: CP/M & TDOS
Topic: Turbo Pascal issue under CP/M
Replies: 18
Views: 5269

Re: Turbo Pascal issue under CP/M

Fully? No, I tend to not use the block commands, just basic navigation. Honestly its been almost two years since I touched it (about the time I started my business... if I'm not there, I'm here doing paperwork, etc.). I'm really hoping to ease up on the at-home stuff so I can get back to some recrea...
by lotonah
Wed Jul 24, 2019 3:13 am
Forum: CP/M & TDOS
Topic: Assembly with Turbo Pascal 3
Replies: 7
Views: 2432

Re: Assembly with Turbo Pascal 3

I would suspect that TP3 for DOS had a lot more going for it than CP/M (TP3 was the last version Borland made for it). You are right, there is a ton of documentation for MS-DOS, little for CP/M. I don't have proof, but I think that TP3 for MS-DOS outsold the CP/M edition by a pretty wide margin. As ...