This is a very brief post that I will give more information on later:
As part of the first of many new games that I will be selling for the Adam this year I have come up with a way of creating quick data packs to hold these games. My games (and other software) are standalone products and as such do not need a complete 256kb data pack to hold them. So to make it easier I have figured out how to make a data pack in 5 minutes that will hold about 20kb of data. To do this is easy, but before you do you may wish to read this post on making a true data pack as you will be doing the same thing with some minor changes.
What you need:
- An original super game pack, buck rogers, donkey kong junior, or the like. It can not be a normal data pack
- a new blank audio tape – any size is ok
- a compatible tape deck
- a copy of file manager
Making a new tape:
To make a 5 minute tape you are going to do what is detailed in the post about making data packs from audio tapes with the exception that you will need a timer. Set the timer for 5 minutes then start recording side A. When the time goes off. stop both decks, flip both tapes and record side B. Then follow the steps in the previous post about making the holes in the new tape.
Putting software on the new tape:
You can use File Manager to copy up to 23 blocks on the new tape you created. The first block is the code that loads when you reset the Adam and needs to be on block 0. The remaining blocks hold code that you would load with a loader routine that is part of the block 0 code. I will detail how this can be done later.